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This tutorial deals with making a CUBE
using the plugin Vizros 4, download it
Here
Here is the Rose
TUBE
I used if you want to use it.. or you can choose your own..
Drag and drop this arrow to keep up with where you are in
the tutorial


Open any tube your wanting to use...click Shift +
D to duplicate the window then close the original tube so you wont
mess it up for future use. :-)
We have to prepare the image with all the bkgs
,decoration, text and all before we apply the box plugin. There is
no limit as to what you can do at this point.. you can put any bkgs
or textures on this.. and such.. this is just how I DID IT... go by
as a general 'HOW TO' guide ok?
I added a layer behind the tube.. and filled it
with a coordinating color.. I usually pick two colors.. that go with
the tube.. sometimes a lighter shade of one.

After I get the bkg and texture behind the tube *
don't forget to put a drop shadow on your tube* go to IMAGE/ADD
Border and use one of the colors you picked with the settings like
below..

Add another border now with the other color you
picked and use these settings here below..

It should look like below.. with two borders.. on
the layer palette.. you have ONE bkg layer now.. when you apply a
border it merges all layers to ONE.. so right click on the bkg layer
on the layer palette and promote to bkg layer..

You need to enlarge the canvas at this stage... so
go to IMAGE/CANVAS SIZE and choose a size thats about 100 pixels
bigger on each side.. and use the 'placement' for the tube window in
center as shown... the dimensions will be diff for every one.. cause
every ones Tube window was diff size to start with.

ADD A Layer on the layer palette and DRAG to BELOW
the tube layer and fill with one of the coordinating colors.. see
below.. on the left.. then I applied a texture using Filters
Unlimited 2.0

I merged/all/flattened ..Now I have one bkg
layer
I added my watermark and text as you can see below

When you get your graphic/image looking just like
you like.. with added tubes.. text.. textures.. bkgs.. etc... *try
to center every thing, making it a cube, it works better that way*
Now go to Effects/plugins/ Vizros 4/ Box

depending on the size of your original graphic..
you might have to adjust the Dimensions the X, Y & Z ones... don't
have any of the tube going off the side and disappearing.. that
wouldn't be good. :) for the other settings use pretty much like I
have below.. Now the Positions.. click all of them.. and you can see
how the cube changes... the View Angle too.. So you can get a feel
on how the CUBE plugin works..

After you have applied Vizros 4 go over to
the layer palette and right click on the background layer and
promote to layer.. then use your magic wand tool set on Tolerance 20
Feather 1 and click on the white that's around the cube.. then CUT
or DELETE.. the white.. Apply a Drop shadow on the cube.. using the
settings below..

Adding a 3D shadow on the Cube.

Merge ALL/ flatten now.. you will have one bkg
layer AGAIN... You need to right click on that bkg layer on the
layer palette and DUPLICATE two times.. so you end up with 3 layers
now.

Click your MAGIC WAND tool.. tolerance 20
Feather 0 and click on WHATEVER part of the cube you want to put the
noise glitter animation on.. iffffffff your going to animate your
cube that is... if not you can just save as a jpg now.. but if your
going to animate like I did mine.. keep a goin!!!
Select all the areas.. you want the noise glitter
on..

on EACH of the 3 layers on the layer palette..
start at top.. go to ADJUST/Add/REMOVE noise/ ADD noise and start
with these settings like below on the top bkg layer.. Next bkg layer
down * would be center one* use 20 % on it.. and the bottom bkg
layer use 25% noise on it.. so all three bkg layers have diff
setting of noise % ok?

If you have too much white around the edges and
want to clean up.. then use your selection tool set on rectangle
Feather 0 and the anti-alias checked ALWAYS have it checked no
matter what your working on.
then Crop..

Still have 3 bkg layers yes? if not oops something
went wrong and UNDO till you get back to the spot where you messed
up..
SAVE AS now.. Animation Shop (*.psp) all you have
to do is open it in animation shop and SAVE AS .gif.. and your
done..
When you save it in PSP do NOT save it as .pspimage
cause when in animation shop it will NOT see it.. it has to be saved
in Animation Shop (*.psp) file format.. like it shows below..

Hope this Tutorial was enjoyable to you... and
that you learned something..
Toodles till next one!!
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